[Daily Build] Voyager 2.0.14e version ready


#8

Excellent news, Leo. I’ve posted the list of new features to Cloudy Nights. This should encourage some of those reluctant to try Voyager due to the previously missing features. You’re quite the conscientious man, Leo.


#9

This is a fantastic release, Leo. You’ve been very busy.

Thank you!

Glenn


#10

@Rowland_Archer no problem Rowland … thank you so much for your time
@Rowland_Archer Voyager using shadow memory to edit/modify/run sequence. You can create/change all the sequences you want, if you modify the sequence running the sequence will not be affected by change until you restart it. I’m finding a way to hot modify …

@epdreher Thank you … i think most of CN users hate Voyager. Probably because i’m writing bad english :thinking: :smile:

@Starship Thanks to you … so many time inside Voyager … to much !

Thanks to all of you that had look at this post.
LO


#11

OMG! what an update!


#12

Thanks … so kind …


#13

This would be the icing on the cake! With the weather I get in SE England, I keep changing the order of my sequences and start/stop times. If there is a way of modifying these, it would be a game changer! :muscle:


#14

I agree with Roberto, hot modification would be a huge help. Like Roberto, I sometimes want to change something in a running sequence and I don’t want to start over from the beginning. Pure hot modification with no pause is best, but even a Pause / Edit / Resume where you left off or at a specified sequence element would be great.

Rowland


#15

You can do this now with dragscript … just move the block and change time, save dragscript then stop and restart the dragscript with sequence starting options from the node you want.

Also if you change a sequence before it start on dragscript the dragscript use the new version without stopping nothing.

I’m talking (for hot change) changing the slot in the actual sequence running…


#16

A Full license of Voyager will work for final shot time … just ask object and time for filter and exposure lenght for filter with some constraints … and nothing else. In this case the sequence save the shot advance.


#17

“I’m talking (for hot change) changing the slot in the actual sequence running…”

That’s what I’m talking about too :slight_smile:

But I understand your examples of ways to achieve the same goal today.

Hot edit would be easiest for the user, just make the change to the running sequence and the changes take effect with the next frame… or slot? Ideally with the next frame I think.

Rowland


#18

Problem is which change to allow ?
Number is ok, duration is ok readout mode and speed and bin is ok and so just filter is a problem because can mean to redo focus.


#19

Leo, I seriously doubt it’s your English, which is obviously better than our Italian. :wink:

There are very likely far more CN members trying Voyager than are being open about it. SGP is entrenched and it is a good program, but not nearly as user-friendly as Voyager. When I’m away from SGP for a couple of weeks due to our crazy weather this year, I feel like I have to review my familiarity before using it again.

Not so with Voyager. It just flows when I want to do something under the stars. CN members don’t hate Voyager, they’re just used to SGP, with some of them unwilling to try something new.


#20

@Rowland_Archer I think to have found a way … inject from monitor menù to evaluate reload of actual running sequence . Just see what change and prepare and show an interactive windows to ask to user what to do based on what voyager found different … this mean i can expand change control during the weeks to make development more flexible.

@epdreher thanks Eric … and thanks for your analysis. I think Voyager have inside a lot of technology … its difficult to communicate this because some people like more a better GUI instead of a better automation engine inside


#21

I know you have discussed this before but think about users specifying offsets for their filters. I use that in MaxIM and only focus once per target and sometimes once per night (my refractor is very predictable in terms of focus change with T)…but I’m trying to move fully to Voyager and not use MaxIM or anything else! :grin:
Roberto


#22

Dear Roberto offset and temperature compensation is out of my scope because doesn’t really work for all … focus depends from a lot of variables.I put on todo list but not now. There’s also a problem, voyager connect autofocus system not focuser if you don’t use RoboFire .
Voyager doesnt born to be fast but to get best without problems.

All the best


#23

I would not be among those claiming SGP has a better GUI, Leo.

I find Voyager very easy to navigate.


#24

-These are really great features!

-It would be nice if we can configure the Sequence inside the Dragscript editor.
Going back and forth is bit a slow.

-Roberto. My AP Honders is very temp stable and very reproducible too.

I find the focusing on Voyager is so fast that it is not a big deal to wait 1 min.

The filter offset feature might be nice since this gives a better starting point for Voyager if your filters are a different thinness like mine.

Right now I have the offsets add inside MaxIM. I just connect the focuser using MaxIM. MaxIm changes the offset when voyager call the filter.

I image you could use MaxIm’s Temperature control focus too.
I am not sure how it interacts with Voyager. I think best to Voyager’s focusing off.

Max


#25

Ok Ok … i understand … i put on the near to-do list :slight_smile:
i think autofocus is the best way to manage focus … but in case of different thickness i can agree with you !

Congrats for the telescope Max ! Voyager is lucky to manage an array of 4 RH305 …

Max i think you lost something … you can edit sequence and dragscript at the same time … you can have DragScript editor open and sequence editor open at the same time. You can also edit a sequence used in a dragscript when a dragscript is running.

Temperature compensation you’ll never find in Voyager … this i can tell you just now !

All the best
LO


#26

The Wiki has been updated with the new features in 2.0.14e. Great work Leo!

I also added a Version number in the sidebar at the top - this is the version of Voyager that the Wiki documents, so if things in the Wiki are not matching your copy of Voyager, check to see if you are on the same version.

If you are and things still don’t make sense or match, let me know!

Cheers,
Rowland


#27

Thanks Rowland, and so many thanks for maints the wiki.

All the best
LO